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nighthawk2174

UOAF DCS (JTAC) Session 13 - Sunday [2018-11-11, 1800z]

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UOAF DCS (JTAC) Session 13 - Sunday [2018-11-11, 1800z]

 

 

 

This event will be the second event with the playstyle using a human JTAC and game master to make the fight as dynamic as possible. Attention to real life CAS procedures will be executed to the point that the player can tailor their immersion based on their knowledge of such procedures (JP 3-09.3 comms or plain english). An individualized script will be provided to each flight leader that will allow them to simply read off what to say to sound cool on the radio, no advanced knowledge of CAS procedure is necessary to play or lead a flight.  This mission will be a continuation of the previous one.

 

 

Truth Data / Tactical Situation:

 

tiREOoP.jpg

 

 
NOTES:
 
Road in valley is MSR Black
at the end of MSR Black are two tunnel entrances and exits that are possible targets (Baguettes specifically so know how to use GBU's and yes this method works through clouds as well)
 
Situation:
 
Caucasian troops are retreating from the Beslan Bulge after the catastrophic defeat inflicted upon them earlier.  Now though a large portion of their surviving troops are attempting to retreat through the Souh Ossesian region occupied by Linadia... as we are not at war with Linadia and don't want to be we can not attack them once they are inside south Ossetia.  
 
UNDER NO CIRCUMSTANCES ARE ANY ALLIED FLIGHTS OR GROUND FORCES TO FIRE ON TROOPS INSIDE OF OR ENTER LINADIAN TERRITORY.  ONCE THROUGH THE TUNNEL CONNECTING MSR BLACK AND SOUTH OSSETIA ALL ENEMY UNITS ARE OFF LIMITS.  
 
For your own reference Linadia is south ossetia and the rest of rlf Georgia to the west of the eastern most border of south ossetia... reference map if you have no clue what i'm talking about.

 

 

 

 

GM/JTAC info

 

As a JTAC/GM you goal is simple... to make the mission fun.  GM will control ground units and can act as AWACS.  JTAC will coordinate the ground attack and will lase stuff as needed.  Both JTAC and GM will be in the same teamspeak channel to be able to talk to each other and coordinate their actions... if only one person is available they to an extent must take on both tasks but feel free to forgo certain tasks such as AWACS and coordinating the ground attackers to lessen your workload.  But make sure to assign missions, move ground units, and lase when needed... 

 

Since this mission is at night make sure to have these keybinding set:

 

cUaNrcu.jpg

 

Also JTAC's you may end up lasing targets... which means changing laser codes...

 

TIFPlnL.jpg

 

Basically just look for which laser code you currently have set and then use c if you need to change it...

 

Laser codes for Enfield (Baguette 2000's can't change their laser codes midflight you have to change your codes!!!)

 

Enfield 11 - 1511

Enfield 12 - 1512

Enfield 13 - 1513

Enfield 14 - 1514

 

 

 

--------------------------------------------------------------------------------------------------------------------------------

Situation Update Code (SUC) 6A

 

Threats: SA-6/SA-9/AAA/MANPADS

Targets: Retreating Artillery, Mech, and Armor

Friendlies: North of Valley/ May move into Valley

Artillery: Hot, Located North of Alagir, is Mobile

Clearance: Icebox 1

Ordnance/Restrictions: As Required, No Restrictions

 

 

GND CC's Intent: >75% attrition on enemy units in preparation for assault on Caucasia proper

 

 

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RULES OF ENGAGEMENT & SPINs

DO NOTE ENTER LINADIAN AIRSPACE 

WEAPONS FREE  / RETURN FIRE ON OTHER AIRCRAFT

IFF, VID OR DECLARE BY AWACS:


THREATS:
SA-6 / SA-9 / SA-18's / "Light" AAA in the area

Air superiority achieved
--------------------------------------------------------------------------------------------------------------------------------

Package Order/Weapons/Communications

 

Package -  243.00mHz UHF

Mozdok - 266.00mH-AM (COM1 Ch.15)

 

 

 Enfield 1 - 4-ship M2000C "Baguette"
Flight comms: VHF Ch.1/123.100mHz-AM
TACAN: 11X/74Y/74X/11Y
Loadout:  As Required

 

Enfield CAS Cheater

 


 Hawg 1 - 4-ship A-10C
Flight comms: 30.000mHz-FM
TACAN: 12X/75Y/75X/12Y
Loadout: As Required

 

Hawg CAS Cheater

 

 Chevy 1 - 4-ship AG-37 Viggen "WIKING"

Flight comms: Special 1, rear radio set to norm

Loadout: As Required

 

Chevy CAS Cheater

 

 Ford 11 - 1-ship Ka-50 Scout helicopter

Flight comms: Monitor Strike freq 133.000

Loadout: As Required

 

ICEBOX 1 (JTAC Check In): Strike Comm... 243.000mHz AM

 

--------------------------------------------------------------------------------------------------------------------

Briefing Flow

  1. Get everyone loaded onto the server
    1. Select JTAC and GM
  2. Have everyone enter the pit
    1. They can start if wanted to get INS’s aligned
    2. Check that SRS is working
  3. Pull up the briefing page with lft-alt + b or they can reference the main post on another device
  4. Brief
    1. Mission Maker, if available, will give an overview of the mission concept and list of possible targets/ go over waypoints of the flights.
    2. GM will state the mission intent and types of targets if Mission Maker not available.
    3. Flights will then brief (quickly) and choose a loadout.
    4. GM/JTAC will brief separately and choose a course of events they want to play out
      1. If available/time permitting, Mission Maker should hop in and talk to GM/JTAC about mission specifics such as mission critical targets, how to hit certain targets, laser codes, No fly zones, waypoints, how to attack a target etc…
      2. (GM/JTAC STILL HAVE TOTAL CONTROL AND CAN/SHOULD MAKE UP THEIR OWN MINDS).
    5. GM/Mission Maker will iterate comms for flights and JTAC/GM.
    6. Mission will Start and GM/JTAC will handle all F10 options such as loading mission assets.

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Weather/Time

Overcast +10000ft, moderate wind, ~15nm visibility, Full Moon
02:30h local, Night

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Minimum competencies will not be enforced for this event. Come with patience and a willingness to learn.
Simple Radio Standalone WILL be required for participation, please come with it setup and tested previously.
Start time is STRICTLY enforced, players will be expected to be in server lobby with SRS and Teamspeak enabled and functioning PRIOR TO 18:00z.

Edited by nighthawk2174

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In for a Hawg seat as long as I don't have to lead, though I can't guarantee I'll be able to there at the very start.

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