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Cake

CO25 HC PtH10 - Hornets Nest v1

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http://forums.unitedoperations.net/index.php/page/ArmA3/missionlist/_/livemissions/co25-hc-pth10-hornets-nest-v1-r871
 

Edited by Cake

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End conditions failed because of the UAV. The UAV is counted as a unit and was left behind (probably the "independent sitting in the middle of the map" you see), so the end condition didn't trigger because not all indfor units were in the area. I'll fix this shortly for next version.

 

As for the slots, it's because of headless client. 25 players + 2xHC slots.

 

What's bothering me the most is that both larger QRFs went haywire running in circles instead of actually responding to the player's assault. Will investigate, but it was one of the things I was fairly confident was working fine during testing...

Edited by luizsilveira

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