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Falcon

Mount and Blade Napoleon Regiment!

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Hey everyone,

 

I'd like to see if there is any interest out there for a mount and blade napoleon regiment. The regiment would take place in the Friday night line battles. These battles are at 2100 EST which is Saturday 0100Z. The battles last about an hour and are usually 3 rounds on 3 different maps (so about 9 play sessions). Typical attendance is around 200 people so there's plenty to shoot at.  If anyone is interested let me know. 

 

http://www.youtube.com/watch?feature=player_detailpage&v=YeMTSMfWFk0

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Yes. Vital for morale.

 

I'll don my kilt. Count me in I'll be there.

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Ooh that would be fun, but 0100Z is 0300 local, so I doubt I'll ever be awake enough to partake.

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I'll be there if I can. 

How organized will it be? some servers I play on people just run about like idiots and that can kill it sometimes.

Edited by AttackingJoe

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I'll be there if I can. 

How organized will it be? some servers I play on people just run about like idiots and that can kill it sometimes.

As long as there is a line of us firing in a ordered manner then freaking the fuck out as soon as melee becomes an issue I'm happy.

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I remember when we used to have the Order of the Purple Unicorn in mount and blade, good times :P

 

Does this require a mod or something? Or is it standalone?

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I remember when we used to have the Order of the Purple Unicorn in mount and blade, good times :tongue:

 

Does this require a mod or something? Or is it standalone?

It's DLC. Peter here at UO worked on it I think, I made the launch trailer, so support them and me =)

 

I'll totally muster up with you Falcon, I've always wanted to be in one of those line battles.

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I'll be there if I can.

How organized will it be? some servers I play on people just run about like idiots and that can kill it sometimes.

Very organized. The server has an extensive list of rules which I'll post here. If we have enough people we'll muster around 1215-1230Z for a goo bit of drill before we step off.

 

Rules:

 

General Expectations:

 

-Officers and NCOs are responsible for enforcing the event rules within their ranks. Failure to do so will result in the entire regiment being punished.

 

-All regiments must agree that they understand and intend to follow the event rules before they are allowed to attend.

 

-Violation of any written event rule will result in an automatic slay. This is your warning.

 

-If either side has 3 soldiers or less alive, the rules governing combat may be ignored in order to expedite an end to the round.

 

-Postponing defeat will result in an automatic slay.

 

-Team Killing will not be tolerated at any time during the event, for any reason. Accidental TKs may be punished per admin discretion.

 

Guidelines for Infantry and Skirmishers:

 

-Lines of more than 8 musket armed soldiers must fight in two ranks.

 

-Skirmisher units may never exceed 15 armed soldiers (one officer and musician do not count toward this total unless they pickup a rifle/musket).

 

-Soldiers should only fire their muskets while in a properly spaced line formation (skirmishers must use a skirmish line).

 

-"One space" is the width of your avatar on screen

 

-Infantry should have less than 1 space between them if in two ranks, and no space between them if in one rank

 

-Light Infantry (skirmisher w/ bayonet) may have 3 spaces between them

 

-Riflemen may have up to 5 spaces between them

 

-Anyone who fires out of formation and scores a kill may be immediately slain, and then slain again at the start of the following round

 

-Persistent firing out of formation may result in a temporary or permanent ban

 

-Skirmishers (riflemen or light infantry) may crouch at any time, but Infantry may only crouch if they are out of combat, or in the front of a two rank line (even behind cover, earthworks, sandbags, etc.)

 

-If only 2 men remain in a line, they must immediately join a friendly line OR charge directly toward their enemy into melee

 

-If troops enter a building, only Skirmishers/Light Infantry may fire freely. Infantry must form proper formations of at least 3 men if they wish to fire a musket/rifle.

 

-If an Infantry regiment splits into two separate lines during battle, both lines must fight in two ranks regardless of numbers.

 

Guidelines for Cavalry:

 

-Cavalry units may never exceed 15 soldiers (one officer and one musician do not count toward this total).

 

-Cavalry may fire muskets from horseback, but must be in a line as with Infantry.

 

-Unhorsed/dismounted Cavalry are considered Light Infantry.

 

-Cavalry must stay together and fight as a cohesive group. Lone cavalry who are fighting far from the rest of their unit may be slain for ramboing.

 

Guidelines for Engineers:

 

-Infantry and Skirmisher regiments may have 1 Engineer in their unit.

 

-Musket armed Engineers are considered Light Infantry.

 

Guidelines for Artillery:

 

-Each faction is allowed 2 guns (cannon, howitzer, or mortar). They may not have 2 of the same type of gun. 2 rockets count as 1 gun.

 

-Each gun can have a crew of 3 Artillerymen and 2 Bodyguards.

 

-Artillery Bodyguards may choose Infantry, Skirmisher, or Engineer classes.

 

-Artillery Bodyguards may kneel and fire as long as they are within 5 paces of an active cannon.

 

-If only artillery units are alive at the end of a battle, both sides must charge.

 

Guidelines for Mounted Officers:

 

-Any player in command of 40 or more other players via TeamSpeak, may play as the General class.

 

-The General may not fight from horseback, the horse is for avoiding combat.

 

-If dismounted, the General may pickup a firearm and is treated as Light Infantry.

Edited by Falcon

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I might still be on the farm, but I hope to be back. Count me in if I'm here! I love doing line battles. Cav anyone?

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Alright listen up! We are going to muster tonight at 0030Z for our first outing. We'll go over the rules and then run about 20 min of training to get ourselves sorted. Look for the Mount and Blade Napoleon channel on TS.

Edited by Falcon

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