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Xeno_morph

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  1. As long if you keep the missions within a PMC scope (Raiding, bounty hunting, protection of VIPs, etc.) this could be really fun, have them operate out of a US AI controlled base or something similar. Potential for a very cool persistent mission.
  2. Fully blown, fully automated seeder missions are pretty hard for a new or inexperienced mission maker, Zeus makes things easier for sure. What Andy is suggesting sounds rather fun but you would still need quite a few different scripts and functions to make such a thing scalable and dynamic without resorting to zeus. Side note while we are on mission making ideas: What I would like to see is sort of a mid way point between the current Zeus missions we have on the server and conventional missions (example: US platoon attacks a town with MM placed enemies, Zeus GM is in charge of organizing and micromanaging an AI counter attack on the players)
  3. It seems that most of the devs are unhappy with Spacenavy who is the project lead so I imagine what Kevin said is going to become a reality
  4. Random Bluefor AI wandering around and in the objective, upon death they would respawn as a US soldier http://cloud-4.steamusercontent.com/ugc/26233409263564685/D137E758FDA518E27CC5F3D19E99B60C25C9A6E3/
  5. http://forums.unitedoperations.net/index.php/page/ArmA3/missionlist/_/livemissions/cotvt27-kurdistan-rising-v1-r188? Teleport to SL function not working (for the 2ic at least). Weird oscillating when driving a ural after using the broken teleport function, this was followed by the ural exploding soon after (may just be RHS)
  6. I imagine it would be more due to a Arma thing rather then Halo wise, as when you have more types of infantry units to select from, you can have more variety in terms of load outs and uniforms without mission makers resorting to scripts.
  7. Actually curious now on which books as I own most of them (stopped following around Halo 4 due to the whole FUCK THE LORE attitude 343 gave) Edit: Never mind found some concept art by bungie
  8. Unfortunately the only known light machine in the halo universe is the M739 Light Machine Gun which is made after the time period this is set in. I guess the MA5B which has a 60 round mag could fit the role but lore wise the accuracy is shit (Nothing pass 300m) (Side note: Yes I am a massive nerd)
  9. Just remember, we've always been at war with Shacktac
  10. http://forums.unitedoperations.net/index.php/page/ArmA3/missionlist/_/livemissions/co28-groza-part-2-v4-r118? Upon using the Teleport to SL options I was teleported to the spec alive but underwater. After this I began moving in a north east direction underwater until drowning.
  11. If there is one thing I still enjoy, it is flying around with 250ms of Ping while all my passengers are screaming about desync sending them into the ground Also thank you Darksidesix for all the useless topics we talk about in the Chinook
  12. Godhand, not supporting either side here, but no where in the charter does it say that UO is about realism. The closes I have found to that statement is rather open in the interpretation and may or may not lead to "realism" 1.4 - Tactical and Simulation gaming, and the application of these concepts is the intent of this community.
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